![]() ![]() ![]() There was one objective that tasked you with locating a chicken egg. I do wish the features of each possession were used for specific situations or objectives. ![]() It doesn’t actually do anything, but the game adds small things like this to make each transformation feel unique. I once pooped on a guy’s meal just for giggles. The bird was by far the ideal way for me to get around. Each transformation is slightly different in that some are faster and better for transportation and others have unique abilities, like the cat’s night vision. You can turn into a deer, a bird, a fish, a log, and even a banana. The main way you get around is soul jumping, which allows Tchia to possess objects and animals in the world. Now, how exactly do you get around and what are you exploring? New Caledonia is a charming place with mountains to scale, dark caverns to trek, swamps to wade through, and towns with unique people to meet. Lastly, a mini map can be pulled up in the corner for a quick look, and all the UI can easily be removed for uncluttered exploration. Furthermore, the map never seems overwhelming in terms of size, but it is brimming with things to do. You are not wandering from icon to icon like a checklist but you are never completely lost. I can’t emphasize enough how balanced the exploration is. If you have a mission objective, the compass on the bottom right will point to it. You always know where you are without relying too much on the map, giving you the freedom to simply explore. This is balanced by pressing a button that appears to circle a general area of your location.Īdditionally, if you find a signpost, you can mark that location exactly on the map. Instead, you have to use landscapes and town names to get an estimate of where you are located. To get into specifics, the map works as an actual map that Tchia carries with her. The developers walked the thin line of open-world design to ensure any open-world frustration doesn’t take away New Caledonia’s beauty. It avoids the cluttered icons and UI that plague other open-world games while not being overly confusing or overwhelming. Ultimately, it succeeds in two generalized areas: respect and representation of New Caledonia’s culture and venturing into unexpectedly dark content.Įxploration is Tchia’s main focus and biggest success. From a bird’s eye point of view, however, the story has twists and an evolving mystery that kept me interested. Sometimes, because of this, it was unclear what the characters knew and why they did certain things. It moves at a brisk pace, focused on moving the story along, instead of the characters themselves. With that said, the story is not too deep, never diving into the deeper turmoil of some of the events in the campaign. Maybe that’s what the story is getting at, the complexity of humanity, the tension between good and evil. I give the game credit for going places I didn’t expect even if it juxtaposes the sweet main character as she smirks and plays the ukulele in sunlit bliss. The tone is bizarre, mixing innocence with darkness. At the same time, you are doing innocent things like building rock sculptures and crafting totems. As a result of this incident, Tchia is off to the islands of Ija Noj and Madra Noj to rescue her dad and uncover the mystery behind New Caledonia’s leader, Meavora.Ĭoming in, I expected the game to be about exploring a peaceful island, but instead, we got a Far Cry-esque storyline about resisting an evil governing authority. Soon, though, the peace is interrupted when a clearly antagonistic man and his henchmen kidnap Tchia’s dad. The game is filled with wholesome moments like this that bring out the goodness in humanity. Immediately, we see how endearing the story is with one sequence where you play the ukulele as Tchia’s father sings about his daughter. It starts with Tchia and her father living peacefully on the island of Uma. For such an innocent game on the surface, I didn’t expect it to get so dark. The story of Tchia caught me by surprise. An otherwise annoying fetch quest structure is made fun by this tone and exploration, which ditches obtrusive UI and markers. Tchia is a love letter that illustrates the warmth of humanity while examining its depravity, giving us a sense of light amidst the dark. The humanity of the developers shines through Tchia as they recreate their homeland, New Caledonia, and accurately represent its beautiful culture. ![]()
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